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Wet Days

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ANOTHER PERSPECTIVE

From the review collection

Reader review5

Clear, thorough, and genuinely useful

Genuinely excellent — I finished it in a week and immediately started again.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The chapters on web graphics are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. The author is unusually honest about where the simplifications break down, which I appreciated. One of those books that pays for itself within the first few chapters. Highly recommended.

Naomi BrooksDevOps engineer · Mumbai, IN
Pervasive WebGPU & WGSL: Graphics & Compute
Reader review5

Excellent from start to finish

Genuinely excellent — I finished it in a week and immediately started again.

This is the third book I have read on algorithms this year, and it is comfortably the best of them. The balance between theory and practice is well judged; neither side dominates. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. This is the book I wish had existed when I started working with algorithms.

Imogen CoxTechnical writer · Mexico City, MX
Data Structures and Algorithms: Parallel Structures, GPU Computing, and Visual Rendering with WebGPU and WGSL
Reader review5

Clear, thorough, and genuinely useful

This is the one to get if you are serious about parallel programming.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. It is denser than the page count suggests, and I found myself slowing down around the middle. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. An easy five stars from me. I look forward to whatever the author writes next.

Emily ScottHobbyist programmer · Singapore, SG
OpenCL Compute
Reader review5

Excellent from start to finish

A genuinely enjoyable read that also taught me a great deal.

I had been on the fence about this one for a while, and I should have bought it sooner. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. The author is unusually honest about where the simplifications break down, which I appreciated. I have already recommended it to two colleagues and will recommend it to more.

James GrayFull-stack developer · Stockholm, SE
Game Engineering
Reader review5

Worth every page

Excellent from start to finish. No filler, no padding.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. It is denser than the page count suggests, and I found myself slowing down around the middle. The index and cross-references are surprisingly good, which matters for a book I will come back to. Some terminology is introduced without much ceremony; I had to look a few things up along the way. An easy five stars from me. I look forward to whatever the author writes next.

Mark WilsonIndie game developer · Bangalore, IN
The Responsible XR Playbook
Reader review4

Solid and well-organised

Good book. The writing is direct and the author is honest about limits.

This is the third book I have read on computer graphics this year, and it is comfortably the best of them. The author is unusually honest about where the simplifications break down, which I appreciated. Some terminology is introduced without much ceremony; I had to look a few things up along the way. Recommended, with the caveat that it is not a gentle introduction.

Max EvansMobile developer · São Paulo, BR
DirectX+HLSL/Graphics/Compute All-in-One

A little rain. A very good read.

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