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ANOTHER PERSPECTIVE

From the review collection

Reader review4

Very good, with a few caveats

Good value. Not perfect, but I would buy another book from this author.

I had been on the fence about this one for a while, and I should have bought it sooner. The balance between theory and practice is well judged; neither side dominates. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. Good value for the price and worth the time it takes to work through properly.

Zoe HowardCloud architect · Vancouver, BC
API Economy
Reader review5

This is the one to get

Genuinely excellent — I finished it in a week and immediately started again.

I have been working with data visualization for a few years now and I still found plenty here that was new to me. The chapters on data visualization are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. A few of the examples could be more realistic, but the underlying points come across clearly. I found myself making notes in the margins, which is always a good sign. An easy five stars from me. I look forward to whatever the author writes next.

Ava CarterTechnical lead · Athens, GR
Data Visualization+Blender/Scripting/Python All-in-One (Paperback)
Reader review5

Finally, an explanation that clicks

This is the one to get if you are serious about game design.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The author clearly knows the subject deeply and has thought hard about how to teach it. It is denser than the page count suggests, and I found myself slowing down around the middle. I have already recommended it to two colleagues and will recommend it to more.

Omar HowardFrontend developer · Bangalore, IN
Player Experience Design in 20 Minutes
Reader review5

Exactly what I was looking for

Finally, a book that treats software development with the care it deserves.

I had been on the fence about this one for a while, and I should have bought it sooner. I found myself making notes in the margins, which is always a good sign. The author clearly knows the subject deeply and has thought hard about how to teach it. The balance between theory and practice is well judged; neither side dominates. I have already recommended it to two colleagues and will recommend it to more.

Freya NguyenQuant analyst · New York, NY
Debugging the Undebuggable: Tools and Strategies for Diagnosis
Reader review4

An enjoyable and informative read

Strong content, uneven pacing. I would still recommend it.

This is the third book I have read on gpu computing this year, and it is comfortably the best of them. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The index and cross-references are surprisingly good, which matters for a book I will come back to. The balance between theory and practice is well judged; neither side dominates. Good value for the price and worth the time it takes to work through properly.

Petra CampbellSecurity researcher · Mexico City, MX
WebGL Compute
Reader review5

Exactly what I was looking for

Worth every page. I have already recommended it to two colleagues.

I have been working with game development for a few years now and I still found plenty here that was new to me. The book rewards careful reading. Skimming it would be a mistake. Some terminology is introduced without much ceremony; I had to look a few things up along the way. An easy five stars from me. I look forward to whatever the author writes next.

Marco LewisDevOps engineer · Lisbon, PT
Beginner's Guide to Game Animation Programming

A little rain. A very good read.

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