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ANOTHER PERSPECTIVE

From the review collection

Reader review4

Recommended, with a caveat

I got a lot out of this, even if a few sections felt rushed.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. A couple of chapters felt like they could have been merged, but that is a minor complaint. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. Recommended, with the caveat that it is not a gentle introduction.

Diego ParkerFull-stack developer · São Paulo, BR
WebGPU (Graphics and Compute) API in 20 Minutes (Coffee Break Series)
Reader review4

An enjoyable and informative read

Strong content, uneven pacing. I would still recommend it.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. It is denser than the page count suggests, and I found myself slowing down around the middle. There is a section near the end that ties several earlier ideas together in a way I had not seen before. Good value for the price and worth the time it takes to work through properly.

Imogen KingCloud architect · Berlin, DE
QuickStart Guide to Vulkan Compute
Reader review4

An enjoyable and informative read

Good value. Not perfect, but I would buy another book from this author.

I came to this book already familiar with the basics, and it still had plenty to offer. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. I found myself making notes in the margins, which is always a good sign. Recommended, with the caveat that it is not a gentle introduction.

Mei WoodTechnical lead · São Paulo, BR
Computational Game Dynamics: Principles & Practice
Reader review5

This is the one to get

A genuinely enjoyable read that also taught me a great deal.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. An easy five stars from me. I look forward to whatever the author writes next.

Sophie TurnerCTO · Tokyo, JP
WebGPU+WGSL/Compute/Graphics All-In-One
Reader review5

Highly recommended

Finally, a book that treats programming with the care it deserves.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The author is unusually honest about where the simplifications break down, which I appreciated. A couple of chapters felt like they could have been merged, but that is a minor complaint. The explanations are careful without being condescending, which is a difficult balance to strike. One of those books that pays for itself within the first few chapters. Highly recommended.

Freya GreenUniversity lecturer · London, UK
101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples
Reader review5

A genuine pleasure to read

A genuinely enjoyable read that also taught me a great deal.

I have been working with game programming for a few years now and I still found plenty here that was new to me. It is denser than the page count suggests, and I found myself slowing down around the middle. I found myself making notes in the margins, which is always a good sign. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Isaac AndersonIndie game developer · Bangalore, IN
Game C++ Programming: A Practical Introduction

A little rain. A very good read.

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